Devil-Loc Deluxe
Takeaways
- compressor/limiter + saturation/distortion
- there’s no knob for attack, but it’s approx. 1.3 milliseconds
- several mentions of using this on drums
UI
- Crush: amount of compression/limiting
- Crunch: amount of gain applied after limiting
- Darkness: hi-cut filter (applied post distortion)
- Mix: balance of processed/unprocessed sound
Release:
- Slow: [approx. 1.7 seconds (normal), approx. 22 seconds (saturated)]
- Fast: [approx. 0.85 seconds (normal), approx. 11 seconds (saturated)]